Computer games: Oblivion (mods)
Tuesday, November 25th, 2008With Morrowind, Bethesda Softworks made an interesting decision. They released, free for download, The Elder Scrolls Construction Engine. This engine is certainly akin to the program they used to create the Morrowind game space and the Oblivion game space, if it isn’t the program itself. With it, users could change the game space entirely on their own, without input or permission from Bethesda.
And so users did change the game space. They wrote mods (short for modifications) to change everything that could be changed.
Don’t like the way the whole world levels up with you? Go through and change the base level and player-based level factor for every single NPC (non-player character) and random encounter in the game. A number of people did that. See, for instance, Oscuros Oblivion Overhaul. Changes like this tend to be part of overhauls that rebalance the game by changing the damage from weapons, change the effects of magic, change the characteristics of monsters … Basically they create a different game that still looks like Oblivion.
Don’t like the appearance of the buildings, the roads, the furniture? Make your own textures to replace them. The biggest of these texture replacers that I know of is Qarl’s Texture Pack, more than two gigabytes in size.
Don’t like the bland, boring NPC faces? There are more than a thousand, but that’s okay; someone has gone through and changed every last one of them.
Don’t like the bland, boring terrain? (I didn’t think it was boring until I saw what could be done with it.) There is a team working together on a project called “Unique Landscapes” that is hand-crafting interesting terrain. Instead of kind of hilly terrain with generic trees, they have redwoods or cypress trees, little streams with little bridges over them, ravines, swamps — I haven’t seen anything like all of it, and am looking forward to just wandering through it.
Does the City of Bravil, supposed to be the haunt of criminals, look just as clean and beautiful as all the other cities? No problem; there’s a German group that completely redid it. To give an idea of the new look, the mod is called “Blood and Mud”. Bravil is another place that I am looking forward to visiting.
Even little stuff: the gold coins look like grimy nickels to me. Other people hate the appearance too, so there are little mods that fix the appearance of just the gold coins, such as this.
And on, and on … if you’re like me, you can spend days looking at mods rather than actually, you know, playing the game.